Blood Golem | Solitary, Construct |
Touch (d10+3) hand |
19 HP | 1 Armor (4 vs Piercing attacks) |
Special Qualities:
Instinct: To ward and consume
Moves:
- Engulf someone
- Grab a weapon
- Taint your blood
- Reform from a puddle
Custom Moves:
When you strike a blood golem with a melee weapon, roll+STR. On a 10+ you manage to pull your weapon out after striking;on a 7-9 choose one:
- You pull your weapon out, but put yourself in a spot
- You leave your weapon in the golem but get away
Treasure: d10+3